using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using System.IO;
using System;
using System.Linq;

namespace NativeBuilder 
{
	//public class NativeBuilderMenu 
	//{

 //       [MenuItem("pzy.com.*/NativeBuilderLight/Build")]
	//	public static void Build()
	//	{
	//		NativeBuilderGUI.Show();
	//	}

 //       [MenuItem("pzy.com.*/NativeBuilderLight/Open Product")]
	//	public static void OpenAndroidProduct()
	//	{
	//		var path = "NativeBuilderProduct";
	//		Debug.Log(path);
	//		EditorUtility.OpenWithDefaultApp(path);
	//	}

	//}
}

